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	<title>VEEN-Online &#187; Blog</title>
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	<link>http://www.veen-online.com</link>
	<description>My words and works</description>
	<lastBuildDate>Sat, 31 Dec 2011 16:46:22 +0000</lastBuildDate>
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		<title>2011 Top Five</title>
		<link>http://www.veen-online.com/2011/12/2011-top-five/</link>
		<comments>http://www.veen-online.com/2011/12/2011-top-five/#comments</comments>
		<pubDate>Sat, 31 Dec 2011 16:46:22 +0000</pubDate>
		<dc:creator>VEEN</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Game View]]></category>

		<guid isPermaLink="false">http://www.veen-online.com/?p=1243</guid>
		<description><![CDATA[With the end of the year quickly approaching for me and even passed for some people, I need to decide on my top five games of the year. For the first time I decided to outline some very specific rules. It must be a game I&#8217;ve reviewed. If I haven&#8217;t reviewed it on this site, [...]]]></description>
			<content:encoded><![CDATA[<p>With the end of the year quickly approaching for me and even passed for some people, I need to decide on my top five games of the year. For the first time I decided to outline some very specific rules.</p>
<ol>
<li>It must be a game I&#8217;ve reviewed. If I haven&#8217;t reviewed it on this site, it doesn&#8217;t qualify.</li>
<li>Regardless of the game&#8217;s release date, if I reviewed it this year, it can go in the top five.</li>
<li>Any type of gaming platform can be included, whether it be console, PC or smartphone.</li>
</ol>
<p>That&#8217;s it really. They are very simple rules but they are the rules that I have put in place. So without further ado, I bring you the top five.</p>
<div style = "min-height:165px">
<h4><a title="Batman: Arkham City" href="http://www.veen-online.com/2011/10/batman-arkham-city/">5. Batman: Arkham City</a></h4>
<p><img class="alignleft thumbnail-post" src="http://www.veen-online.com/wp-content/uploads/2011/10/arkham-city-cover-art.jpg" alt="" width="100" height="100" />The sequel to the Arkham Asylum and just scraps in at number five. It was a great game, good enough that I actually inevitably played it through twice because of a corrupt save file on my 360. The game was plagued by a few niggling issues but overall, a good sequel to the great Arkham Asylum.
</div>
<div style = "width:560px;height:1px;"></div>
<div style = "min-height:165px">
<h4><a title="Driver: San Francisco" href="http://www.veen-online.com/2011/12/driver-san-francisco/">4. Driver: San Francisco.</a></h4>
<p><img class="alignleft thumbnail-post" src="http://www.veen-online.com/wp-content/uploads/2011/12/cover1.jpg" alt="" width="100" height="100" />A late entrant and my last review of the year having only finished the game a few days ago however despite that, it was still one of the most enjoyable games I&#8217;ve played all year. Despite a few niggling issues, I am still kicking myself for not having grabbed it earlier.
</div>
<div style = "width:560px;height:1px;"></div>
<div style = "min-height:165px">
<h4><a title="Saints Row: The Third" href="http://www.veen-online.com/2011/11/saints-row-the-third/">3. Saint&#8217;s Row: The Third</a></h4>
<p><img class="alignleft thumbnail-post" src="http://www.veen-online.com/wp-content/uploads/2011/11/logo.jpg" alt="" width="100" height="100" />Saint&#8217;s Row comes third and in a very well deserved place. The thing is though, it could have quite easily hit the number one spot as there was very little wrong with the game. However the reason it is in third place is quite simply because the games above it were just better.
</div>
<div style = "width:560px;height:1px;"></div>
<div style = "min-height:165px">
<h4><a title="Deus Ex: Human Revolution" href="http://www.veen-online.com/2011/09/deus-ex-human-revolution/">2. Deus Ex: Human Revolution</a></h4>
<p><img class="alignleft thumbnail-post" src="http://www.veen-online.com/wp-content/uploads/2011/09/hr1.jpg" alt="" width="100" height="100" />Coming in number two, we have Deus Ex:Human Revolution. This game was not perfect and from what I have read, has quite a few issues when compared to the original, however it cannot be denied that I had an absolutely fantastic time playing this game and I quote from my review &#8211; &#8220;One that made me spend night after night not getting enough sleep ahead of the next day at work&#8221; It well deserves it&#8217;s number two place.
</div>
<div style = "width:560px;height:1px;"></div>
<div style = "min-height:165px">
<h4><a title="Skyrim" href="http://www.veen-online.com/2011/11/skyrim/">1. Skyrim</a></h4>
<p><img class="alignleft thumbnail-post" src="http://www.veen-online.com/wp-content/uploads/2011/11/skyrim_cover.jpg" alt="" width="100" height="100" />This game was only ever going to come first. Some may criticise me on this fact and that I may be a bit biased, but this is MY top five of the year. I knew the second the game got released that it was going to be first and I was right to think it. I&#8217;ve already played it through once and have completed nearly every faction however despite this, I still want to start a new character and enjoy it all over again. It was just absolute bliss and was a fantastic way to spend my gaming holiday.</div>
<div style = "width:560px;height:1px;"></div>
<h4>Honorable  Mentions</h4>
<ul>
<li>Portal 2</li>
<li>Just Cause 2</li>
<li>Fight Night: Champion</li>
<li>Need for Speed: Hot Pursuit</li>
</ul>
<p>&nbsp;</p>
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		<title>Driver: San Francisco</title>
		<link>http://www.veen-online.com/2011/12/driver-san-francisco/</link>
		<comments>http://www.veen-online.com/2011/12/driver-san-francisco/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 22:57:29 +0000</pubDate>
		<dc:creator>VEEN</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Driver:San Francisco]]></category>
		<category><![CDATA[Driving]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Sandbox]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.veen-online.com/?p=1235</guid>
		<description><![CDATA[The Driver series as a whole is one that I have always enjoyed whenever I get my hands on it however it is not a game I have ever purchased. The only times I would tend to get my hands on it is when I was over a friends house or something similar, they would [...]]]></description>
			<content:encoded><![CDATA[<p>The Driver series as a whole is one that I have always enjoyed whenever I get my hands on it however it is not a game I have ever purchased. The only times I would tend to get my hands on it is when I was over a friends house or something similar, they would have a copy and I would give it a go and I always took great satisfaction in the sandbox style of gameplay and the fact that every car, particularly the one played by the main character, always managed to turn the corner with fantastic movie style drifting. So when I first heard of Driver:San Francisco I was quite excited and took a look at some of the gameplay footage and developer interviews. This turned out to be a huge mistake as it stopped me playing this brilliant game until now; a game which is a very strong contender for my top five of 2011.</p>
<p>The new unique selling point in the game is the fact that you, playing as John Tanner, are able to astro project out of your body and take control of anyone that happens to be behind the wheel of a car. My initial reaction to this was one of appall as I knew the game has some respect for the laws of physics and reality and something as simple as astro-projection wouldn&#8217;t break the laws of reality, it would throw up on them. It was only later that I discovered that the entire game is played in the character&#8217;s comatose dream state and thus suddenly became acceptable. Let this be a lesson to you children &#8211; &#8220;Don&#8217;t judge a game by it&#8217;s cover&#8230;or in this case it&#8217;s unique selling point&#8221; Despite my initial hesitance, the mechanic itself works especially well. Throughout the numerous different mini-games and the main story, it&#8217;s good to know that at anytime, should you need to set up a roadblock ahead, all you need to do is jump to the closest semi-trailer, hit the handbrake and turn it to block the road just as Larry, Moe and Curly come along at Mach 10 and smash right into it. The finer details were as delightful as they were surprising such as when you jump to another car, all the extra people in the car have additional personalities like couples on a thrill ride, daddies taking their children to violin lessons etc. It&#8217;s a detail that wasn&#8217;t necessary but makes the whole experience more enjoyable, like vanilla ice cream with chocolate cake. However there were times that I did raise an eyebrow and wondering whether it was just too easy to use other vehicles as ramming devices.</p>
<p><img class="alignright thumbnail-post size-medium wp-image-1240" title="shift-driver-3" src="http://www.veen-online.com/wp-content/uploads/2011/12/shift-driver-3-300x160.jpg" alt="" width="300" height="160" />There was one particular mini-game that comes to mind when you and you&#8217;re partner need to come first and second in a race and the game seems to think that the best way to do this was to jump rapidly from one car to the other to make sure that both of you got the required positions because as we know, racing AI has the IQ of mash potato. However I found the best way to win such races was to make sure my cars were as far back as humanly possible and then simply borrow the cars coming in the opposite direction and ram the opposing team&#8217;s vehicles enough times for them to have to pull out of the race and thus giving me the victory by default.</p>
<p>There are other niggling issues that come with the game that did annoy me, the story is somewhat flimsy as despite the fact you playing in the character&#8217;s dream world, it was being based on real world events and the finale of the game plays out in the real world in an ending that is as obvious as the ending of every single Disney movie. Another complaint is the fact that every single road in the lovely city of San Francisco has invisible wall syndrome and thus should you accidentally launch yourself off one of the many, many vehicle transporters as it is going round a curve, you are going grind on the air like a skater from 2015 using a Mattel Hoverboard.</p>
<p>Dares are also a funny thing as while many of them are simple enough, towards the end they get somewhat frustrating as rather than rely on skill and driving expertise, they seem to rather rely on you knowing the city well enough to find the spot you need to do them in. One such example is when you need to knock over a certain number of objects but only those in alleyways and side streets and its only after you find one that is long enough and with enough objects, can you manage to pull off the dare. Some may argue that knowing the city goes hand in hand with skill but just because you know where in the city you might be able to pull off a 150m drift doesn&#8217;t mean you can pull off a 150m drift.</p>
<p>The other issue that comes with dares is the fact that you are unable to choose the car you use for the particular dare and it refers back to the car you selected last time you entered the garage. The might sound like a small thing, but small things lead to big problems like anthrax spores in the water supply. There were quite a few times I found myself racing on a dirt track in a Corvette ZR1, something that is as useful as an ice cream churn in the arctic.</p>
<p><img class="alignleft thumbnail-post size-medium wp-image-1237" title="drvsf_s_025_ig_tannerinterior" src="http://www.veen-online.com/wp-content/uploads/2011/12/drvsf_s_025_ig_tannerinterior-300x168.jpg" alt="" width="300" height="168" />The number of cars you can purchase and drive is insane and thankfully every single one of them has the camera option of having you sit behind the wheel and I cannot praise the detail enough when it comes to this. Not only has the interior of each car been detailed from the real life version of the car, but the motions that the hands make when driving is fantastic. When you&#8217;re turning a real car, you don&#8217;t go to full left or right lock with a simple 45 degree turn of the wheel. No,you have to rotate it a few times with both hands before you get all the way there and that&#8217;s what it looks like inside the car. Pulling the handbrake sees the right hand leave the steering wheel and go to where the handbrake should be. It&#8217;s these simple details that allow you to truly immerse yourself in the experience and despite large chunks of the game reminding you time and time again that you are only driving in the San Francisco dream world, you are still able to feel like you are driving a car at obscene speed in downtown San Francisco.</p>
<p>So in the end what can I say about this game. The visuals are brilliant, the gameplay is solid and despite the issues I&#8217;ve already mentioned there is only one real way to sum up this game. Supoib.</p>
]]></content:encoded>
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		<title>A tweet by tweet of Wii Bowling Ashes</title>
		<link>http://www.veen-online.com/2011/12/a-tweet-by-tweet-of-wii-bowling-ashes/</link>
		<comments>http://www.veen-online.com/2011/12/a-tweet-by-tweet-of-wii-bowling-ashes/#comments</comments>
		<pubDate>Mon, 26 Dec 2011 15:05:01 +0000</pubDate>
		<dc:creator>VEEN</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Adam]]></category>
		<category><![CDATA[Ashes]]></category>
		<category><![CDATA[Bowling]]></category>
		<category><![CDATA[Jagermeister]]></category>
		<category><![CDATA[Jonny]]></category>
		<category><![CDATA[Phil]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.veen-online.com/?p=1226</guid>
		<description><![CDATA[Yesterday was obviously Xmas and in what is seemingly becoming the tradition, my brother and myself headed off to The Ship in Wandsworth to partake in Xmas dinner for those who were unable to be with their families and/or had to work and also to take part in the second annual Wii Bowling Ashes. The [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday was obviously Xmas and in what is seemingly becoming the tradition, my brother and myself headed off to The Ship in Wandsworth to partake in Xmas dinner for those who were unable to be with their families and/or had to work and also to take part in the second annual Wii Bowling Ashes.</p>
<p>The Wii Bowling Ashes were originally thought when the Wii was being played a year ago and we, by which I mean Phil, Jonny, my brother and myself, worked out we could do an England vs Australia Ashes test series on the Wii. It was a great idea and there was only one simple rule the first time. Every 5 frames,a shot of Jägermeister had to be consumed. Of course as this was an Ashes test series, there were five test matches. So five matches, ten frames a match, you do the math on how many shots we had. That didn&#8217;t included the drinks we were having before, after and during the series. So needless to say the next morning we were fucked over completely and I suffered the wrath of my then new girlfriend for still being drunk on the way to meet her extended family.</p>
<p>This year however the rules were extended, mostly with punishments for fucking up or even do well. As one of my tweets categorically states &#8220;There is no winning or losing in Wii Bowling Ashes, only strawpedoes and Jäger.&#8221; The extended rules are as follows.</p>
<ul>
<li>Throw a gutterball &#8211; shot of Jäger</li>
<li>Misthrow the ball &#8211; shot of Jäger</li>
<li>Three strikes in a row (Turkey) &#8211; shot of Jäger or Smirnoff Ice Strawpedo.</li>
<li>Win a match &#8211; Smirnoff Ice strawpedo</li>
<li>Lose the test series &#8211; A shot of Jäger, a strawpedo, and a shot of Poire William in rapid succession.</li>
</ul>
<p>So those were the stakes. They were high, but we also decided to only do a three match series so it kind of evened out. So for an outline of how the night went, here are a list of the tweets that were flying around that night in time order.</p>
<p>Phil - <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> hudson&#8217;s have just been wiped out of Smirnoff ice.<br />
Daniel Barrett &#8211; Baha!!! Dont let <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> have any!! <a title="#gameover" href="https://twitter.com/#!/search?q=%23gameover" rel="nofollow"><s>#</s><strong>gameover</strong></a> RT<a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a>: <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> hudson&#8217;s have just been wiped out of Smirnoff ice.<br />
Phil &#8211; <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> warm up game goes to Australia. <a href="https://twitter.com/#!/JonnytheRocket" rel="nofollow" data-screen-name="JonnytheRocket"><s>@</s><strong>JonnytheRocket</strong></a>and get some post game Jagers and a team talk.<br />
Jonny &#8211; <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> some impressive lunges going on ahead of the <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Phil - <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> proper rules start as from now <a title="#worried" href="https://twitter.com/#!/search?q=%23worried" rel="nofollow"><s>#</s><strong>worried</strong></a><br />
Jonny - Immo, however is refusing to lunge <a title="#controversial" href="https://twitter.com/#!/search?q=%23controversial" rel="nofollow"><s>#</s><strong>controversial</strong></a> <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> <a href="https://twitter.com/#!/SimonMcWhinnie" rel="nofollow" data-screen-name="SimonMcWhinnie"><s>@</s><strong>SimonMcWhinnie</strong></a><br />
Phil - <a href="https://twitter.com/#!/JonnytheRocket" rel="nofollow" data-screen-name="JonnytheRocket"><s>@</s><strong>JonnytheRocket</strong></a> opens with a half respectable 3.5 sec strawpedo<a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> <a title="#gameon" href="https://twitter.com/#!/search?q=%23gameon" rel="nofollow"><s>#</s><strong>gameon</strong></a><br />
Phil - First penalty Jager to <a href="https://twitter.com/#!/SimonMcWhinnie" rel="nofollow" data-screen-name="SimonMcWhinnie"><s>@</s><strong>SimonMcWhinnie</strong></a> <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Jonny - <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> I was frankly disappointed with myself there<a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Jonny - First <a title="#penaltyjager" href="https://twitter.com/#!/search?q=%23penaltyjager" rel="nofollow"><s>#</s><strong>penaltyjager</strong></a> of the night to Australia&#8217;s <a href="https://twitter.com/#!/SimonMcWhinnie" rel="nofollow" data-screen-name="SimonMcWhinnie"><s>@</s><strong>SimonMcWhinnie</strong></a><a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Jonny - And the second <a title="#penaltyjager" href="https://twitter.com/#!/search?q=%23penaltyjager" rel="nofollow"><s>#</s><strong>penaltyjager</strong></a> goes to&#8230;&#8230; <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> yes, the other Aussie <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Phil - <a title="#turkeyjager" href="https://twitter.com/#!/search?q=%23turkeyjager" rel="nofollow"><s>#</s><strong>turkeyjager</strong></a> for <a href="https://twitter.com/#!/JonnytheRocket" rel="nofollow" data-screen-name="JonnytheRocket"><s>@</s><strong>JonnytheRocket</strong></a> <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Jonny - To quote <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> there&#8217;s a fine line between gutterball, jäger and glory <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Phil - <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> gutter ball for <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> drink, drink.<br />
Jonny &#8211; I&#8217;m sure <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> is trying to throw the game, 3 penalty jagers and a gutterball jäger <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Phil &#8211; <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> first test to Australia although England pick up the fair play award. <a href="https://twitter.com/#!/cathywhite10" rel="nofollow" data-screen-name="cathywhite10"><s>@</s><strong>cathywhite10</strong></a><br />
Me &#8211; Aussies win the opening test but things may change with the penalty jagers impacting the Aussie side. <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Me &#8211; There is no winning in <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> only jäger and strawpedoes.<br />
Phil &#8211; <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> its possible that the second test will be better for the Brits as the ozzies are pretty fobared.<br />
Me &#8211; Second test of the <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> about to begin.<br />
Jonny &#8211; The 2nd test of <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> about to commence, this could get ugly<br />
Phil &#8211; <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> second test open with <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> doing a jaeger.<br />
Jonny &#8211; <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> concedes a penalty jäger on his first shot, ugly it has turned. <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Jonny &#8211; And <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> pulls out his first strike of the series<a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Jonny &#8211; Almost just killed <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> <a title="#chestbumpfail" href="https://twitter.com/#!/search?q=%23chestbumpfail" rel="nofollow"><s>#</s><strong>chestbumpfail</strong></a> <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Phil &#8211; The chest bump after the second strike goes wrong and I&#8217;m lucky not to have a nosebleed <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Me &#8211; Excellent second strike by <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> in the <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> but the chest bump with <a href="https://twitter.com/#!/JonnytheRocket" rel="nofollow" data-screen-name="JonnytheRocket"><s>@</s><strong>JonnytheRocket</strong></a>, way more entertaining.<br />
Jonny &#8211; OMG turkey from <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> can only mean mean one thing<a title="#turkeyjager" href="https://twitter.com/#!/search?q=%23turkeyjager" rel="nofollow"><s>#</s><strong>turkeyjager</strong></a> <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Jonny &#8211; I am playing like a nun with crabs <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Jonny &#8211; Oooohh, first English <a title="#penaltyjager" href="https://twitter.com/#!/search?q=%23penaltyjager" rel="nofollow"><s>#</s><strong>penaltyjager</strong></a> goes to <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a><a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Me &#8211; A turkey shot of jäger being enjoyed by <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> in the<a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> Who would have thunk it? Congrats to him <a href="http://t.co/ZIyvh9vV">http://t.co/ZIyvh9vV</a><br />
<a href="http://www.veen-online.com/wp-content/uploads/2011/12/Ahi2tPRCMAAyBkT.jpg"><img class="alignleft size-medium wp-image-1228" title="Ahi2tPRCMAAyBkT" src="http://www.veen-online.com/wp-content/uploads/2011/12/Ahi2tPRCMAAyBkT-224x300.jpg" alt="" width="224" height="300" /></a>Me &#8211; The 5th frame jäger has been replaced in fine fashion with the<a title="#champagnebomb" href="https://twitter.com/#!/search?q=%23champagnebomb" rel="nofollow"><s>#</s><strong>champagnebomb</strong></a> at the <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> <a href="http://t.co/l3hHBV9k">http://t.co/l3hHBV9k<br />
</a>Jonny - Merry Xmas to you <a href="https://twitter.com/#!/JnrHarrison" rel="nofollow" data-screen-name="JnrHarrison"><s>@</s><strong>JnrHarrison</strong></a> <a title="#champagnebombs" href="https://twitter.com/#!/search?q=%23champagnebombs" rel="nofollow"><s>#</s><strong>champagnebombs</strong></a><a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Jonny - <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> receives his 2nd <a title="#penaltyjager" href="https://twitter.com/#!/search?q=%23penaltyjager" rel="nofollow"><s>#</s><strong>penaltyjager</strong></a> of the test, things could be slipping for England <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Phil - <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> anyones game. Come on England. <a href="https://twitter.com/#!/cathywhite10" rel="nofollow" data-screen-name="cathywhite10"><s>@</s><strong>cathywhite10</strong></a><br />
Me - 9th frame and it&#8217;s anyone&#8217;s test. <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Me- The English may very well have the second test thanks to<a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> spectacular bowling <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Jonny - Late drama in the <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> gutterballs England win 2nd test, <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> at his journeyman best<br />
Me - English have the second test but Aussies will get the third<a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Phil - <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> third test should be interesting as I can&#8217;t see.<a title="#pasoface" href="https://twitter.com/#!/search?q=%23pasoface" rel="nofollow"><s>#</s><strong>pasoface</strong></a><br />
Me - English have won the second ashes test but the aussies will come back in the third. The losers punishment is severe. <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Phil - Looks like <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> may be a man down <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Me - Third test in the <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> and I&#8217;m slightly concerned since my teammate <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> is completely fucked.<br />
Jonny - Exciting times at 3rd test @ <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> is almost passed out but continuing, <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> has incurred<a title="#jagerpenalty" href="https://twitter.com/#!/search?q=%23jagerpenalty" rel="nofollow"><s>#</s><strong>jagerpenalty</strong></a><br />
Jonny - Oh dear <a title="#gutterball" href="https://twitter.com/#!/search?q=%23gutterball" rel="nofollow"><s>#</s><strong>gutterball</strong></a> jäger for <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> things could be going wrong <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Me - <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> third test coming down to the wire despite a very drunk <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> c&#8217;mon Aussies.<br />
Jonny - I can confirm that the 2011 <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> have returned home to england<br />
Me &#8211; England has taken the third ashes test. Congrats to them. They have done well. <s><strong><a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow">#</a></strong></s><strong><strong><a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow">WiiBowlingAshes</a><br />
</strong></strong>Me - The worthy winners of the <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> congrats to them.<a href="https://twitter.com/#!/JonnytheRocket" rel="nofollow" data-screen-name="JonnytheRocket"><s>@</s><strong>JonnytheRocket</strong></a> <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> <a title="http://twitter.com/SimonMcWhinnie/status/151098839145783296/photo/1" href="http://t.co/8PaiIvK5" rel="nofollow" target="_blank" data-expanded-url="http://twitter.com/SimonMcWhinnie/status/151098839145783296/photo/1" data-media-h="448" data-media-w="600" data-twitter-media-url="true" data-display-url="pic.twitter.com/8PaiIvK5">http://pic.twitter.com/8PaiIvK5</a><br />
Phil &#8211; Epic night with <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> <a href="https://twitter.com/#!/SimonMcWhinnie" rel="nofollow" data-screen-name="SimonMcWhinnie"><s>@</s><strong>SimonMcWhinnie</strong></a> the Ashes won by the English. Until next year. <a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a><br />
Adam &#8211; <a href="https://twitter.com/#!/SimonMcWhinnie" rel="nofollow" data-screen-name="SimonMcWhinnie"><s>@</s><strong>SimonMcWhinnie</strong></a> <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a> <a href="https://twitter.com/#!/JonnytheRocket" rel="nofollow" data-screen-name="JonnytheRocket"><s>@</s><strong>JonnytheRocket</strong></a> Fucking<a title="#jagerpenalties" href="https://twitter.com/#!/search?q=%23jagerpenalties" rel="nofollow"><s>#</s><strong>jagerpenalties</strong></a><br />
Jonny &#8211; <a href="https://twitter.com/#!/AdamCMcWhinnie" rel="nofollow" data-screen-name="AdamCMcWhinnie"><s>@</s><strong>AdamCMcWhinnie</strong></a> <a href="https://twitter.com/#!/simonmcwhinnie" rel="nofollow" data-screen-name="simonmcwhinnie"><s>@</s><strong>simonmcwhinnie</strong></a> <a href="https://twitter.com/#!/philwhite101" rel="nofollow" data-screen-name="philwhite101"><s>@</s><strong>philwhite101</strong></a>Mwahahahahahahahahahahahahaha!<br />
<a title="#WiiBowlingAshes" href="https://twitter.com/#!/search?q=%23WiiBowlingAshes" rel="nofollow"><s><strong>#</strong></s><strong><strong>WiiBowlingAshes</strong></strong></a> <a title="#jagerpenalties" href="https://twitter.com/#!/search?q=%23jagerpenalties" rel="nofollow"><s>#</s><strong>jagerpenalties</strong></a><a title="#champions2011" href="https://twitter.com/#!/search?q=%23champions2011" rel="nofollow"><s>#</s><strong>champions2011</strong></a></p>
<div style="text-align: center;"><a href="http://www.veen-online.com/wp-content/uploads/2011/12/AhjPl_mCIAEhIie.jpg"><img class="size-medium wp-image-1229" title="AhjPl_mCIAEhIie" src="http://www.veen-online.com/wp-content/uploads/2011/12/AhjPl_mCIAEhIie-300x224.jpg" alt="" width="300" height="224" /></a><br />
<em>The Victors &#8211; Jonny and Phil.</em></div>
<p>So yes in the end. The aussies did lose the Wii Bowling Ashes. However there is always next year. Got no clue what rules we might make up for next year but it&#8217;s going to be a mess.</p>
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		<title>Need for Speed: The Run</title>
		<link>http://www.veen-online.com/2011/12/need-for-speed-the-run/</link>
		<comments>http://www.veen-online.com/2011/12/need-for-speed-the-run/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 18:03:23 +0000</pubDate>
		<dc:creator>VEEN</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Need For Speed]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.veen-online.com/?p=1219</guid>
		<description><![CDATA[As I spoke in my Need For Speed:Hot Pursuit review, the series had been dying for quite sometime however late last year, it was saved from death by the release of Hot Pursuit, a game which defied all trends and proved to more enjoyable than several whimsical monkeys. However with the release of The Run, I think [...]]]></description>
			<content:encoded><![CDATA[<p>As I spoke in my <a title="Need for Speed: Hot Pursuit" href="http://www.veen-online.com/2011/02/need-for-speed-hot-pursuit/">Need For Speed:Hot Pursuit</a> review, the series had been dying for quite sometime however late last year, it was saved from death by the release of Hot Pursuit, a game which defied all trends and proved to more enjoyable than several whimsical monkeys. However with the release of The Run, I think the series may have very well be done for as this latest one has proved the age old saying that what goes up must goes up must come down and in this case, not only has it gone down, it&#8217;s crashed and exploded.</p>
<p>Let&#8217;s talk story first. It that of one Jackson &#8220;Jack&#8221; Rourke, a man who is in substantial debt to the mob and after escaping their attempts to kill him, he enters a race in order to earn enough to pay off his debts. The race is from San Francisco to New York, a distance of about 3000 miles, and Jackson needs to come first out of 200 competitors. Unfortunately despite the promising concept, I would estimate that you only race about 250 miles of that because the entire thing is damn well broken up into so many chunks and you barely get to have any of them.</p>
<p>You see there are 10 stages to get through in your trip from San Fran to New York and there are about 6 races in each of different types, sometimes you will need to make a series of checkpoints, other times you will need to overtake a certain number of racers before the time is up or various other types of races. However, no matter which one it is, each one is just as frustrating as the other as despite the fact you are racing 200 others to win this damn race, you can only go up by a set number of places in each race.</p>
<p><a href="http://www.veen-online.com/wp-content/uploads/2011/12/gameplay1.jpg"><img class="alignright thumbnail-post size-medium wp-image-1222" title="gameplay1" src="http://www.veen-online.com/wp-content/uploads/2011/12/gameplay1-300x187.jpg" alt="" width="300" height="187" /></a>The game also suffers from some of the worst rubber banding AI I&#8217;ve ever seen. The AI gets a head start like you would expect, you work your way through the race and eventually the race boils down to getting past the guy in first in the last 100 metres. Even if you do managed to get in first early in the race, the AI catches up in rapid fashion. One time I was easily 15 seconds ahead of the guy behind me going top speed down the highway. Next thing I know I see the time behind start to drop very rapidly and then before you know it, the guy in second was right up my backside. The whole thing is truly horrible it really is.</p>
<p>The control aren&#8217;t much better. In Hot Pursuit you were able to execute beautiful drifts and slide around corners with grace, The Run on the other hand would have you try to go around corners in a shopping trolley with an engine strapped to the back. The controls are unresponsive, clunky and just caused endless amounts of frustration, particulary when the game&#8217;s over-enthusiastic reset kicks in. Every time you go too far off course or off a cliff, the game will reset the game back to the previous checkpoint, however the definition of too far off course the game had and the definition I had were very, very different indeed. One time I was taking the corner a bit wider than I should of, the game decided I spent too much on the grass and decided to reset my game back to the last checkpoint with no adequate reason. Yet another example of absolute frustration this game brought down upon me.</p>
<p>The game did attempt to make up on the whole story mode with a challenge mode however you can only access a small fraction of the cars, and the ones that are locked are typically the ones that can get you the gold or extreme medals. You can unlock them through a variety of means but the one that really put breadcrumbs in my arsecrack was the one that required you to beat a certain number of Autolog recommendations i.e online times that you should aim to beat in the story stages. I don&#8217;t know if I needed Xbox Live Gold membership in order to access the time recommendations or just silver, but I didn&#8217;t really care enough to find out which.</p>
<p>In the end, the game is meh and borderline crap. I played it through to the end only because I wasn&#8217;t going to let the game beat me and there were times I was having fun, they were just so infrequent that had I known in advance, I wouldn&#8217;t have bothered buying it at all. In fact the only really good thing the game did for me was get me was get the cost of my &#8220;Driver:San Francisco&#8221; game down to £10.99</p>
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		<title>Saints Row: The Third</title>
		<link>http://www.veen-online.com/2011/11/saints-row-the-third/</link>
		<comments>http://www.veen-online.com/2011/11/saints-row-the-third/#comments</comments>
		<pubDate>Mon, 28 Nov 2011 00:08:02 +0000</pubDate>
		<dc:creator>VEEN</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Saints Row]]></category>
		<category><![CDATA[Skyrim]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[Volition]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.veen-online.com/?p=1168</guid>
		<description><![CDATA[There are few that can deny that GTA is truly a great game series. Despite all the controversy that comes with the name, the series itself is a beacon in excellent game design and giving pure enjoyment to masses. So it was hardly surprising that others wanted in on the cash that could be made. [...]]]></description>
			<content:encoded><![CDATA[<p>There are few that can deny that GTA is truly a great game series. Despite all the controversy that comes with the name, the series itself is a beacon in excellent game design and giving pure enjoyment to masses. So it was hardly surprising that others wanted in on the cash that could be made. So along came Saint&#8217;s Row at a time between GTA games and while the basic game structure is a blatant rip off of GTA, the philosophy was slightly different. It recognised that if you were going to dump players in a massive sandbox city, they were going to want to fuck it up as quickly and as extravagantly as possible and thus they were presented with Saints Row. Since then the game series has become into a world of it own, particularly with the last installment of GTA parking at the corners of gritty and realism.</p>
<p>So we are at the third installment of Saints Row and this latest release follows on more or less where the story finished last time. The Saints have taken over the city of Stilwater and have become more than a gang, they have become a brand with stores, merchandise and a film in the works, when a routine bank robbery goes horribly wrong and they find themselves on a plane having pissed off an international crime organisation known as &#8220;The Syndicate.&#8221; After finding themselves in the city of Steelport, you as the leader of this gang of homicidal merry men and women, decide to take down the organisation and the three gangs working for them that run the city and thus takeover the city at the same time.<img src="http://www.veen-online.com/wp-content/uploads/2011/11/weapons-300x240.jpg" alt="" title="weapons" width="300" height="240" class="alignright thumbnail-post size-medium wp-image-1176" /></p>
<p>I&#8217;m not going to go into much detail with this game, nor am I going to review it maybe as critically as I do others and there is a very good reason for that. I can&#8217;t criticise the gameplay mechanics because unless you haven&#8217;t played a GTA or Saints Row game before, you&#8217;ll have played this one as the mechanics operate pretty much exactly the same. Also I don&#8217;t want to put any spoilers out there as I truly believe that this game is something to be enjoyed through playing it, not reading about it in a review. So what I will do instead is give some of the highlights and low points for me of this game rather than my traditional review.</p>
<h2>Highlights</h2>
<ul>
<li><strong>Professor Genki&#8217;s S.E.R.C</strong><br />
This was an absolutely brilliant inclusion. The principal behind this activity is that you are on a game show where you are trying to make it from one end of a maze to the other without being killed as their are people brightly dressed up in costume trying to kill you. The other catch is that you need to earn enough money before the exit doors will even open. Money is earned by killing your opponents with additional cash being given for head or nut shots.<img src="http://www.veen-online.com/wp-content/uploads/2011/11/genki.jpg" alt="" title="genki" width="560" class="thumbnail-post size-medium wp-image-1177" /></li>
<li><strong>Funny moment</strong><br />
One of the best moment for me was towards the end of the story line missions when you have to make a choice. In order to make the choice you have to run to one of two locations. The best bit however was the fact that when I made my decision the first time, I was running along the street, assault rifle in hand with Bonnie Tyler&#8217;s &#8220;Holding Out for a Hero&#8221; playing in the background. It was fantastically atmospheric, particularly when the lyrics lined up with me blowing up car and shooting people in the head.</li>
<li><strong>Vehicles</strong><br />
The vehicles in this game are surprisingly solid all round but there is one I really have to mention called The Specter. This is a hover motorcycle that you can get as part of a reward choice when completing a mission and it is absolutely brilliant. Rather than just hovering off the ground, this thing acts like a plant and flies around the city. It is a brilliant idea and heaps of fun to play.<img src="http://www.veen-online.com/wp-content/uploads/2011/11/hoverbike.jpg" alt="" title="hoverbike" width="560" class="thumbnail-post size-medium wp-image-1178" /></li>
<li><strong>Choice system</strong><br />
The choice system that Saints Row has now is very intriguing. It allows the player to get different bonuses throughout the game as well as permanently changing the skyline through certain choices. It&#8217;s nice to see a system that has it in place just for the sake of it.</li>
<li><strong>Character customisation</strong><br />
Like the its predecessors, you can design you character at the start and throughout the game through the &#8220;Image Designed&#8221; plastic surgery clinics and the level of customisation is insane. While not entirely original, its a very nice feature to have. The wardrobe options that you get throughout the game are also very entertaining. On a side note, I did actually play as a female for most of the game as I found it far more entertaining to play the bitch that the asshole. And no she was not dressed like a slut the entire time. I was not out to create a new Lara Croft character with a hole in my shorts pocket and all.<br /><img class="alignnone thumbnail-post size-full wp-image-1173" title="costumes" src="http://www.veen-online.com/wp-content/uploads/2011/11/costumes.jpg" alt="" width="560" /></li>
</ul>
<h2>Disappointments/Annoyances</h2>
<ul>
<li><strong>Ending</strong><br />
As previously mentioned, there is a fairly in-depth choice system in place and the ending is no different. However the differences between the two endings are quite disappointing as one of them finishes the game quite nicely and the other one&#8230;well doesn&#8217;t. It doesn&#8217;t leave it hanging by any means but it doesn&#8217;t suit the game as well as the first one I chose.</li>
<li><strong>Grand Theft Auto</strong><br />
There is a point in the game when you have to run around and steal certain cars for people and for the most part it is pretty straight forward. However there was one mission where I had to steal a Garbage Truck and what most may consider to be a fairly solidly built vehicle, it was destroyed surprisingly easily by a few bullets and left me nearly deciding to put a controller shaped hole in my wall on more than one occasion. The situation wasn&#8217;t helped by my next point.</li>
<li><strong>Dumb as shit AI</strong><br />
For the most part, the AI in this game, both enemies and friendlies alike, are so unbelievably thick. The two highlights for me would have to be the following. Firstly when I was attempting to steal cars, and anytime should a police siren be heard, the car in front of you would turn to the side in order to make room. However on a duel lane road, both cars would turn to the right and when I&#8217;m driving down the middle at Mach 10, having the car in the left lane turn right and park itself right in my path only to have me crash into it and do severe damage to my car. And this happened every fucking time and was extremely irritating. The enemy AI for the most part was useless and nailing them with headshots time after time wasn&#8217;t that difficult, even if they were moving.</li>
<li><strong>Quick time events</strong><br />
Yes, the QTE rear their ugly heads again and although after a while you can predict when they are going to happen, getting to them is still somewhat difficult. There is one particular enemy called the brute that would charge at you and you have to hit a button to avoid being smash with its giant fist. This must have happened to me over 50 times and despite consistently seeing it and guessing when it was going to happened, I still must have failed to get it over half the time.</li>
</ul>
<div><img src="http://www.veen-online.com/wp-content/uploads/2011/11/chopper-300x240.jpg" alt="" title="chopper" width="300" height="240" class="alignleft thumbnail-post size-medium wp-image-1179" />So there you have it. My thoughts on Saints Row: The Third. If I was going to sum it up let me put it this way. Before Saints Row:The Third, I was playing Skyrim en mass. However I picked up Saints Row and didn&#8217;t stop playing it until I had finished it. It wasn&#8217;t just a rush through the story campaign either. I had actually gotten over 90% of the game completed when I had finally finished with it. I think there is little else to say about a game that managed to drag me away from Skyrim for so long.</div>
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		<title>Skyrim</title>
		<link>http://www.veen-online.com/2011/11/skyrim/</link>
		<comments>http://www.veen-online.com/2011/11/skyrim/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 21:30:21 +0000</pubDate>
		<dc:creator>VEEN</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Morrowind]]></category>
		<category><![CDATA[Oblivion]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.veen-online.com/?p=1150</guid>
		<description><![CDATA[When I first heard about this game coming out, I immediately got very happy and very excited about its arrival. It was inevitable really. My love of Bethesda&#8217;s RPGs is well known and well documented with my previous reviews of Oblivion, Fallout 3 and Fallout: New Vegas praising each of the games. So needless to say [...]]]></description>
			<content:encoded><![CDATA[<p>When I first heard about this game coming out, I immediately got very happy and very excited about its arrival. It was inevitable really. My love of Bethesda&#8217;s RPGs is well known and well documented with my previous reviews of <a title="Oblivion" href="http://www.veen-online.com/2011/07/oblivion/">Oblivion</a>, <a title="Fallout 3" href="http://www.veen-online.com/2009/06/fallout-3/">Fallout 3</a> and <a title="Fallout 3:New Vegas" href="http://www.veen-online.com/2011/04/fallout-3new-vegas/">Fallout: New Vegas</a> praising each of the games. So needless to say my expectations were quite high for this game, considering it&#8217;s lineage and did it meet those expectations? Absolutely.</p>
<p>Some may consider this review to be somewhat in haste considering the vast amount of content that Bethesda&#8217;s RPGs are known for and the game itself has only been out for less than a week. However thanks to some previously mentioned vacation time and doing pretty much nothing but play Skyrim, eat, drink and sleep for the past week, I have played over 60 hours on my first character, with it becoming the head of the thieves guild, reaching level 26 out of 50 and completing the main story line and am well underway with my second character.</p>
<p><img class="alignright thumbnail-post size-medium wp-image-1160" title="TrollFireSword_wLegal" src="http://www.veen-online.com/wp-content/uploads/2011/11/TrollFireSword_wLegal-300x168.jpg" alt="" width="300" height="168" />Let&#8217;s discuss the main story first and thankfully it&#8217;s not as convoluted as it was in Oblivion. Dragon&#8217;s are coming back to life and messing the place up with the flying, fire breathing and the general destroying of towns and as the most recent prisoner turned hero in Bethesda&#8217;s Elder Scrolls series and also the only Dovahkiin around, its your job to find out what is causing the dragons to come back and sort the whole mess out. I don&#8217;t want to go too far into it for risk of giving away spoilers but what I can say is that the story is very enjoyable to play through, and is somewhat shorter and less repetitive than Oblivion thanks to not having to close down an oblivion gate every 30 seconds. There are also numerous other story lines throughout the game with the guilds and the civil war that is raging across Skyrim but again, I&#8217;m not going to speak on those either, partly again due to spoilers but mostly because there are just too many to go through and I didn&#8217;t go through all of them.</p>
<p>If you have played Morrowind or Oblivion, you know how to play Skyrim because the mechanics of the game are virtually identical. However there has been a somewhat large change in the fact that casting a spell can be done with one hand rather than always with two. So what this boils down to is the fact that you can have one spell in one hand and a different spell in the other. You can still keep the same spell in both hands and cast them simultaneously and if you choose the appropriate destruction perk, the damage is greatly increased by doing this. What I really, really love about the change is that you can wield a mace in one hand and a spell in the other. It makes for new and more interesting ways to play the game and I don&#8217;t think I there are enough ways for me to praise this change.</p>
<p><img class="alignleft thumbnail-post size-medium wp-image-1161" title="SkillsMenu_wLegal" src="http://www.veen-online.com/wp-content/uploads/2011/11/SkillsMenu_wLegal-300x168.jpg" alt="" width="300" height="168" />Character selection and development has also undergone a change with the whole thing being stripped back somewhat and I think for the better. You are no longer able to define your stats, abilities and star sign at the beginning. In fact the only thing you choose right at the start is your race and there is no &#8220;are you sure that you&#8217;re happy with your choice&#8221; 10 minutes into playing the game. Some may raise the eyebrow and wonder why something like this would be done but it does add something to the game by taking away what was unnecessary. You level up your specific skills as you normally would and when you hit the next level you choose to either increase your health, magicka or stamina and then you pick a perk. Now unlike before when you hit a certain milestone say 50 in sneak, you would get a passive bonus that comes with the appropriate skill level. However in Skyrim, you pick what bonuses you want through the perk system which operates similar to the talent tree system in other RPGs but because you only can get to level 50, you can&#8217;t max out all perks in all abilities and become some sort of demi-god among men. Also thanks to the new system, the perks are somewhat more varied and can be tailored more to your play style, albeit only slightly in the grand scheme of things. The star signs that were in the old games have been replaced by blessings come from stones which you can change at anytime simply by going to and getting a blessing from another stone. The other major new gameplay component is that of the shout. You learn various shouts through finding dragon words around Skyrim with each shout having three levels, increased by finding an additional word in the shout. The shouts themselves are nicely varied and useful to have around in a pinch or in boss battles.</p>
<p>Thankfully the whole levelled difficulty that I spoke about in my oblivion review has gone away. Now when you wonder around Skyrim and if you stumble across an enemy much higher than yourself, you could end up in 18 different pieces if you don&#8217;t run away fast enough. You still can&#8217;t access the highest leveled items straight away and you have to level up high enough before you even begin to see them but I think that along with the strong enemies wondering around creates a great sense of achievement as you play through the game.</p>
<p><img class="alignright thumbnail-post size-medium wp-image-1163" title="Skyrim-review-35" src="http://www.veen-online.com/wp-content/uploads/2011/11/Skyrim-review-351-300x169.jpg" alt="" width="300" height="169" />The quick select has been revamped from oblivion and rather than having yourself limited to 8 items, you can now have as many as you like with the quick select accessed by pressing up on the d-pad, a change which was very enjoyable.</p>
<p>Melee now also has a very impressive looking killing blow which shows up every so often and while it does look very impressive when you beat up a human, it&#8217;s even more so when you climb onto the neck of a dragon, leap into the air and smash down on the dragon&#8217;s head in order to kill it.</p>
<p>However the game itself is not perfect and it is crying out for a dodge button along with block in order to mitigate damage. There is a surprising lack of gold around with most vendors holding around 1000 gold or so. The graphics haven&#8217;t improved that much since Oblivion but they may be due to the limitations of the Xbox 360 and may be better on the PC. There is also occasionally large amounts of lag when doing any interactive that requires a menu such as looking up quests and going through your or someone else&#8217;s inventory which can get very frustrating. There are also a few bugs throughout the game. An classic and hilarious example is that if you get hit by a giant, it could possibly send you flying through the air Team Rocket style. There are a few other bugs that are mildly annoying throughout but I can&#8217;t fault the game too much as having minor bugs is par for the course for Bethesda RPG series and while I&#8217;m sure that the developers would love to have no bugs whatsoever, it would be difficult to achieve such a goal in a game as large and as complicated as this.</p>
<p>But for all my praise and minimal criticisms there is only one way I can truly get across how good this game is. I have been on vacation since the game came out on the 11th of November. On the date of writing this review, I have played 52 hours on my first character and 23 on my second totaling 75 hours. I have had the game from approximately 173 hours. This means in the past week, I have spent 43% of my time playing Skyrim. I haven&#8217;t hit a play time ratio since World of Warcraft and I absolutely loved that game. Imagine what it says about Skyrim.</p>
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		<title>Batman: Arkham City</title>
		<link>http://www.veen-online.com/2011/10/batman-arkham-city/</link>
		<comments>http://www.veen-online.com/2011/10/batman-arkham-city/#comments</comments>
		<pubDate>Sun, 30 Oct 2011 21:07:49 +0000</pubDate>
		<dc:creator>VEEN</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://www.veen-online.com/?p=1130</guid>
		<description><![CDATA[I put a post on Facebook recently about how I thought Batman: Arkham City was only potentially going to be good. My friend was quick to pull me up on this, questioning my use of the word potentially. I then went on to explain that I was 99% sure that the game was going to [...]]]></description>
			<content:encoded><![CDATA[<p>I put a post on Facebook recently about how I thought Batman: Arkham City was only potentially going to be good. My friend was quick to pull me up on this, questioning my use of the word potentially. I then went on to explain that I was 99% sure that the game was going to be good and the final 1% was in the hands of what I was calling the &#8220;George Clooney&#8221; variable. Unfortunately &#8220;George Clooney&#8221; has had a much greater influence on the game than I would have liked but despite all my upcoming criticisms, what you should take away from this review is that the game is very, very good.</p>
<p><img class="alignright thumbnail-post size-full wp-image-1141" title="20111030-201436-13" src="http://www.veen-online.com/wp-content/uploads/2011/10/20111030-201436-13.jpg" alt="" width="300" />When I played and <a title="Batman: Arkham Asylum" href="http://www.veen-online.com/2009/12/batman-arkham-asylum/">reviewed</a> Batman: Arkham Asylum, I described it as a perfect blend of what Batman should be; stealthing around and picking enemies off one by one, having a belt chock full of &#8220;bat&#8221; gadgets and being able to compete against a horde of enemies in hand to hand combat. I didn&#8217;t really elaborate much when I wrote the review so let me this it now. Stealthing around is mostly done by swinging from the rafters and then jumping down on individual enemies once you get them alone and knocking them unconscious. However there was a large variety in takedown methods that you could exploit. You could hang from a ledge and pull them over it, you could hang from a gargoyle and yank them up into the air, you could set a small explosive charge on a weak floor or wall, throw a sonic batarang to attract their attention and then blow up the explosive knocking them out. So needless to say it was varied and interesting and if you really wanted to perfect your takedown craft, you could always practice in the challenge maps.</p>
<p><img class="alignleft thumbnail-post size-medium wp-image-1140" title="20111030-201436-12" src="http://www.veen-online.com/wp-content/uploads/2011/10/20111030-201436-12-300x240.jpg" alt="" width="300" height="240" />Now onto combat and if you have ever seen a batman movie, you&#8217;ll get an idea of what the combat is like. You get surrounded by x number of bad guys and you take them down one by one until you&#8217;re the only left standing. The combat itself is very brutal however it does not degenerate into button bashing, rather it requires a bit of timing and finesse in order to keep your combat multiplier up or even remain standing for that matter as the hooded masses can take you down surprisingly easily if you don&#8217;t know what you are doing or continuously counter their attacks.</p>
<p>Now a few may be raising their eyebrows and question why I am talking about the combat and stealth from Asylum rather than from City. Well that&#8217;s because the developers have cleverly recognised a great thing and simply left it alone for the most part and only giving the already sparking stone a quick polish.</p>
<p>So little has changed in combat and stealth but the locale and story has undergone a drastic change as the game title implies. Instead of being in Arkham Asylum, the game is set in the self titled, Arkham City, a prison area within Gotham (because it&#8217;s always a good idea to have a large gathering of criminals in the centre of town with the only thing stopping them being a 3ft cement wall) where Batman gets trapped and needs to save the day from Dr Hugo Strange and a variety of other bad guys including The Joker, Penguin and Mr Freeze. I would like to go into some more detail but I won&#8217;t for two reasons; partly because I don&#8217;t want to give away any spoilers but mostly because I refuse to try and detail a story that has as much structure to it as a house made of jelly. The Asylum story, whilst being flimsy at the best of times, did at least drive the game properly. City on the other hand is driving the game in the same way a drunk would drive a hovercraft. You never really know what the greatest threat in the game is meant to be. Dr Strange featured prominently in the trailers and he does a bit in the game as well but The Joker keeps popping up when he feels he is no longer the center of attention and the game ends in such a way that if you don&#8217;t enthusiastically read Batman comics you&#8217;ll be left wondering what the fuck and if you do you&#8217;ll be jumping up and down and complaining like a two year old who has had their saucepan helmet taken away. The worst of it comes with the introduction of Catwoman as playable character that people can acquire when you put in a code when purchasing the game. She pops up every now and again at fixed points in the story, has a total story play time of 20 minutes in what is a 10 &#8211; 15 hour game and has a way of getting around the city that is horribly clunky and unrefined. It&#8217;s something that I had known in advance was going to break the flow of the game as badly as it does, I wouldn&#8217;t have bothered.</p>
<p><img class="alignright size-medium wp-image-1139 thumbnail-post" title="20111030-201436-8" src="http://www.veen-online.com/wp-content/uploads/2011/10/20111030-201436-8-300x240.jpg" alt="" width="300" height="240" />The city itself where the story takes place has a greater sandbox feel in comparison to its predecessor while attempting to maintain the same atmosphere and while it achieves it to some extend when you go inside buildings and into the sewers, on the surface it doesn&#8217;t have the same impact. With any sandbox title the way you get from point A to point B becomes so much more important than with any other game and while putting Batman in a sandbox is a great idea in theory, it doesn&#8217;t feel quite right when applied. If the game was the entire city of Gotham rather than just one small subsection of it and you could drive the Batmobile rather than just run and glide everywhere, then it probably would have worked very nicely , but when the area you have to work with is just so small and the way you get around quickly becomes monotonous, it just leads to something quite meh and believe me when I say this, you will be wondering around this city a lot!</p>
<p><img class="alignleft size-medium wp-image-1138 thumbnail-post" title="20111030-201435-3" src="http://www.veen-online.com/wp-content/uploads/2011/10/20111030-201435-3-300x240.jpg" alt="" width="300" height="240" />There are numerous side quests to complete like solving crimes, protecting political prisoners and capturing other notable albeit lesser known Batman villians like Deadshot, Bane and Zsasz. The Riddler&#8217;s puzzles make a comeback for better or worse with even more riddles to solve however rather than having a strict &#8220;one per zone or room with the clue to help you&#8221; policy as in Asylum, City has them spread out across the entire map and the clues only pop up one at a time and won&#8217;t change until you&#8217;ve solved the previous one. Fortunately you still have the maps to help you so more often that not you will be solving the riddles through finding the location on the map and pure luck rather than actually solving the riddle. There are also hundreds of question marks to collect as well but these prove to be more annoying than enjoyable because there are just so many. Although at least the highlighting of riddles and questions marks on the map makes a bit more sense. Rather that collecting maps from around the Arkham grounds, you have to interrogate Riddler&#8217;s henchmen who are spread around the city and these guys are usually within a cluster of other henchmen and you won&#8217;t be able to interrogate them until you knock everyone else out, something which adds an extra challenge when it comes to combat.</p>
<p>But despite my criticisms, these are only small issues in an otherwise excellent game. It&#8217;s fun and enjoyable and I&#8217;m already playing it through a second time and I feel sorry for all those PC players who don&#8217;t have the game yet and will have to choose between it and an obscene number of games that come out following the 11th of November.</p>
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		<title>Steam: Sanctum and Portal 2</title>
		<link>http://www.veen-online.com/2011/10/steam-sanctum-and-portal-2/</link>
		<comments>http://www.veen-online.com/2011/10/steam-sanctum-and-portal-2/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 13:04:53 +0000</pubDate>
		<dc:creator>VEEN</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Coffee Stain Studios]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Tower Defence]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.veen-online.com/?p=1113</guid>
		<description><![CDATA[November is going to a be glorious time for me. You see, having worked for nearly 12 months straight with little to no time off, I have accumulated a large number of days off that need to be spent before the end of the year and with numerous eagerly anticipated games titles coming out over [...]]]></description>
			<content:encoded><![CDATA[<p>November is going to a be glorious time for me. You see, having worked for nearly 12 months straight with little to no time off, I have accumulated a large number of days off that need to be spent before the end of the year and with numerous eagerly anticipated games titles coming out over the next six weeks (Skyrim, Batman: Arkham City, Saint&#8217;s Row: The Third, Forza Motorsport 4 and Need for Speed: The Run) I decided that I would dedicate the month of November to gaming and took 11th November &#8211; 30th November off from work. (Note the brilliant timing with the 11th being the release date of Skyrim, the game I intend to play the most.) Other goals include not shaving for the entire month and seeing how many floor to ceiling columns of Red Bull I can create and generally fucking up my own sleeping patterns because what&#8217;s a gaming holiday if you&#8217;re not going to do it properly.But despite my glorious plans, the month of November is still some weeks off yet and despite Gears of War 3 sitting in my 360, the last weekend I was very very very bored and decided to spend some of my precious cash on two games easily acquired on Steam: Sanctum and Portal 2.</p>
<p>Now I grabbed Sanctum for two reasons. Firstly it was a game that had been acquired by a few friends of mine which is usually a good start since they tend to have the same taste in games that I do and secondly because the game describes itself as a First Person Shooter Tower Defence game or FPSTD for short although this acronym may need to be rethought as it could possibly stand for &#8220;Fucking persistent sexually transmitted disease&#8221;. Now my first thought when I read this combination of two styles was that it could quite possibly work if it played out like I thought it would; you would start each round building towers&#8230;somehow and then wonder around you&#8217;re own maze during the rounds in order to assist your towers in damage and pick off any of the creeps that might have sneaked their way through.</p>
<p><img class="size-medium wp-image-1124 alignright thumbnail-post" title="sanctumfps" src="http://www.veen-online.com/wp-content/uploads/2011/10/sanctumfps-300x166.jpg" alt="" width="300" height="166" />This prediction proved to be 100% correct and although the placing of the towers is still done in a FPS perspective, fortunately there is an top down map that you can refer to so that you can check the creeps will take the longest from route from point A to point B. There are a total of 11 towers to choose from in order to fill six slots with two slots always for block and teleporter towers (which help you get around the map) so there is enough variety to take on every situation however you may not know what situation you need to deal with until you&#8217;re halfway through a level which can prove to be very frustrating. The guns are straight forward enough with an assault rifle, sniper rifle and slowing gun by default and a shotgun purchasable as an add on. So you have the equipment to deal with each level however the application of the tools is somewhat frustrating due to what is my biggest criticism of the entire game.</p>
<p>Like most tower defence games, it does take a while to get into a rhythm of a level and to perfect your strategy however due to some nasty creep combinations that can being very unforgiving and awkward, borderline horrible level design, this game would have to be one of the worst I have come across when it comes to the difficulty curve.  On one level, at the 3rd round, I had to deal with one creep who&#8217;s only damage point is its head, towers are pretty much useless because of the tiny damage point and their inclination to attack the body, and the only way to deal with them is to have a double upgraded sniper rifle, but you&#8217;re not going to know that until you&#8217;ve done it a few times, particularly the whole no towers will work against this mob bit which is just annoying. Other creeps will require you to shoot them about 1000 times with the assault rifle to take them down because they have so much health and the damage they take increases with the number of shots they receive but most of the towers are large damage with slow shots rather than the rapid fire required to deal with that type of creep. One other level proved to be the real ball breaker with you having to deal with mobs coming from two different ends with no way to get the creeps into one maze so essentially you have to build two mazes and defend to areas at the same time which would be great if you were playing co-op with one or three other people but you&#8217;re not and despite being a veteran of the TD genre, I found this level to be especially challenging and if you&#8217;re new to the genre it could be enough for you to throw in the towel and give up on the game altogether.</p>
<p>But in the end I need to summarise my feelings about this game and move on to Portal 2. The unusual combination of Tower Defence and first person shooter does work and works well, a story mode to tie the single player together would have been nice but it wasn&#8217;t necessary. In the end it&#8217;s the wall of difficulty that the game erects as you get through the levels that hinders this game the most.</p>
<p><img class="alignleft size-medium wp-image-1126 thumbnail-post" title="portal2wheatley" src="http://www.veen-online.com/wp-content/uploads/2011/10/portal2wheatley-300x168.jpg" alt="" width="300" height="168" />Now onto Portal 2 and I wrote in my <a title="Death Rally" href="http://www.veen-online.com/2011/05/death-rally/">Death Rally</a> review about how sequels, prequels, reboots and remakes all have to overcome the one basic problem; that will inevitably be compared to the one that came before and for Portal 2 this problem is a huge one because many gamers and reviewers would likely consider Portal to be the second coming of Christ. For those who for some&#8230;..reason haven&#8217;t played Portal, I am going to give the briefest of brief run downs.</p>
<p>This little gem made by a small team within Valve exploded to everyone&#8217;s great surprise when it was bundled as part of the Orange Box . It was a unique and well executed concept, featuring some of the best game humour I have ever encountered in a game. The game was short and the story was very loose and understated but for what many might interpret those comments as criticisms should be taken as positives as it was entirely appropriate. The only downside of the original is that it spawned an unfortunate phrase that I will not be repeating here but featured a dessert and another word for untruth which will probably go down forever in gaming history much like &#8220;All your base are belong to us&#8221; albeit more annoying.</p>
<p>So Portal 2 had a lot to live up to but fortunately the developers were smart enough not to mess with a good thing and have only changed a few things in the basic formula. They&#8217;ve expanded the story a fair bit and while it is still as vague as it ever was, it did allow for a larger amount of humour, albeit lighter than it predecessor with voice acting from Stephen Merchant as Wheatley and J.K Simmons as Cave Johnson that cannot be understated. Unfortunately the expand in story echoed through to the gameplay, something which was achieved by having the puzzles grouped together with large sections of open area that required minimal portal involvement, an experience that can be described as a skinned knee at the best of times and rectal exam at the worst.</p>
<p><img class="alignright size-medium wp-image-1127 thumbnail-post" title="portal2gel" src="http://www.veen-online.com/wp-content/uploads/2011/10/portal2gel-300x150.jpg" alt="" width="300" height="150" />A few more puzzle elements have been added with gravity fields, shield walls and speed, bounce and portal gel all combining together with the portal gun to refresh the puzzles enough so that it doesn&#8217;t feel like you are playing Portal all over again. Co-op mode has been added however being one that feels a game should always be able to stand on its single player merits and because I haven&#8217;t found anyone to play the co-op part with who hasn&#8217;t played it already, I can&#8217;t really comment on it.</p>
<p>Now I know this review of Portal 2 has been particularly short however if you&#8217;ve played Portal, you&#8217;ve played Portal 2 and it&#8217;s hard to comment on something that everyone already know about and in the end can be summarised in three simple question and answer statements.</p>
<p>It it like Portal &#8211; Yes.<br />
Is it as good as Portal &#8211; No.<br />
Should you play it anyway &#8211; Yes.</p>
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		<title>Deus Ex: Human Revolution</title>
		<link>http://www.veen-online.com/2011/09/deus-ex-human-revolution/</link>
		<comments>http://www.veen-online.com/2011/09/deus-ex-human-revolution/#comments</comments>
		<pubDate>Sat, 17 Sep 2011 16:31:30 +0000</pubDate>
		<dc:creator>VEEN</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.veen-online.com/?p=1094</guid>
		<description><![CDATA[This may come as a surprise to many but I never played Deus Ex. Despite many proclaiming the it to be one of the best PC games of all time, it was just never something I picked up as I was playing Diablo 2 at the time and as anyone who played that game will [...]]]></description>
			<content:encoded><![CDATA[<p>This may come as a surprise to many but I never played Deus Ex. Despite many proclaiming the it to be one of the best PC games of all time, it was just never something I picked up as I was playing Diablo 2 at the time and as anyone who played that game will know, it&#8217;s a gigantic time suck. Whenever I did try to play Deus Ex several times over the past few years but I could never get past the first hour or so of gameplay thanks to the graphics that looked like a patchwork quilt over lego blocks and a guns that had the same accuracy as a drunk man with three fingers.  So if Human Revolution is anything to go by, I&#8217;m somewhat annoyed that I didn&#8217;t pick up the original at a time when I could have forgiven if for looking and acting like shit.<br />
<img class="size-large wp-image-1098 alignnone" title="hr4" src="http://www.veen-online.com/wp-content/uploads/2011/09/hr4-1024x640.jpg" alt="" width="559" height="350" />Human Revolution tells the story of Adam Jensen, a former swat member and now head of security at Sarif Industries, a company that develops human augmentation technology when one day the company is attacked, several scientists are kidnapped and Adam gets his ass kicked literally through a wall. Several months later with his ass back in place, he is pulled out of recovery early in order to deal with the global hissy fit between those people who want augmentations to benefit humanity, those who want to make money and those who have an unnatural attachment to their body parts and fail to see the potential benefits.</p>
<p>One of the key things that allowed reviewers to lavish this game&#8217;s predecessor with endless amount of praise was the fact that you were never forced into one way to play the game. You could walk straight through the front door and take down everything that has a desire to reproduce with only your pecs or  you could stealth your way through the building, becoming very intimate with the ventilation system and pleasuring every robot and turret you can find with your electronic fingers and convince it to come over to your side and Human Revolution continues this in fine form but you might not think it when you first start of considering the amount the game bangs on about stealth and making sure the enemy doesn&#8217;t see you lest one glance from their eyes will cause you to implode. Even side missions in which you had to take someone out would either result in killing them or setting them up to go to jail with the latter always being the one in which you get the greater rewards. Never is this more evident that when you actually start shooting more than one bad guy at a time as the whole game degenerates into a modern cover based shooter.</p>
<p>But don&#8217;t worry, stealth is not going to miss out on being beaten with the criticism stick oh no. The aforementioned ventilation systems put in place for the character to crawl around in&#8230;.</p>
<p>Ok I&#8217;m going to speak directly for a moment. Why is it that every game that consists of a character crawling around in air vents, you only have to kneel down to enter the vent and can crawl through it at lightning speed like you wearing a combat suit made of melted butter. I don&#8217;t think that when scientists were designing combat armor they had one of the three ingredients of a cheese sandwich in mind but anyway..back to the point</p>
<p><img class="size-large wp-image-1097 alignnone" title="hr3" src="http://www.veen-online.com/wp-content/uploads/2011/09/hr3-1024x576.jpg" alt="" width="559" height="315" />Anyway back to the point, despite ventilation systems being included in every building of every city, no one other than you seems to be aware of them. You slip into one of those things and it&#8217;s like slipping into a crack in the wall with everyone forgetting where you are or that you even existed, (try and guess that obscure reference) and it&#8217;s not like you can&#8217;t tell someone has entered them. You have to open up the grate each time you enter or come out of a closed vent and it&#8217;s difficult to the point of near impossible to close them so you don&#8217;t bother.  There was one level when I had to face off against about 12 bad guys and I spent the time going from one floor to the other picking off enemies one by one and dashing into the vent whenever they got suspicious about the fact that their brother in arms hit the floor faster than the panties of a girl when any member of any boy band walks into the room no matter how obviously homosexual they might be.</p>
<p>Continuing the theme that guards have about the same intelligence as a lemon custard tart, they can never seem to recognise when one of their own goes missing. The game harps on about how you should never leave an unconscious guard out in the open in case someone walking past happens to discover it but I never had that problem. The only situation in which a guard was going to be seen lying on the ground unconscious was when there was enough of them in close enough vicinity to see the bastard drop in the first place.</p>
<p>And despite the game&#8217;s insistence that sneaking around with a enemy never ever seeing your face is the best strategy to take like bringing an RPG to a sword fight, the boss fights are very unforgiving for those who specialise in stealth because they take more shit than a toilet at a rugby ground and can kill you with one touch of their pinkie finger.</p>
<p>Unfortunately despite any challenge that came before it, the last level and final boss is the biggest joke since Kevin Rudd became Prime Minister when the difficulty curve stops and plunges right down into the centre of the earth. The level has no cameras, no turrets, and most of the people who get in your way have the sanity of an ice cream sandwich. Even the final boss fight was done on the first try by hacking a computer, shooting some turrets and hiding in a cupboard until a cinematic kicked in. Hardly a final challenge when the previous boss fight involved fighting a permanently cloaked bad guy with none of your augmentations working.</p>
<p><img class="size-large wp-image-1096 alignnone" title="hr2" src="http://www.veen-online.com/wp-content/uploads/2011/09/hr2-1024x640.jpg" alt="" width="559" height="350" />Augmentations are surprisingly varied with you being able to put points into stuff like increasing your athletics and strength, hacking skills and moving unheard and unseen but answer me this T1000. How is it I can move a vending machine, jump onto it and catapult myself over a fence and land silently without costing myself any energy yet punching someone in the face uses a whole block of it. Bull&#8230;fucking&#8230;shit&#8230;I know these guys might have some augmentations but I don&#8217;t recall having a skull encased in titanium being one of them and knocking someone out with metallic arms should required all the strength of squashing a soggy ham and cheese sandwich. But it&#8217;s small issue in the long run with all the abilities being incredibly balanced to the point I easily spend several minutes trying to figure out which one to put my precious point into.</p>
<p>It&#8217;s nice to see however that the conversation choice system that every RPG within the past few years has to have by law is made more usable with bit of dialog indicate what direction you&#8217;re response is going to take. If you read my LA Noire review, you&#8217;ll remember that the lack of context when it came to player responses was one of the biggest complaints I had about the game and if it had what human revolution does, I wouldn&#8217;t have bitched as much.</p>
<p>But for all my criticisms and complaints, this game has to be one of the best I have played in a long time. One that made me spend night after night not getting enough sleep ahead of the next day at work and it&#8217;s something that this year desperately needed because for the most part this year has been completely shit for games.</p>
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		<title>League of Legends</title>
		<link>http://www.veen-online.com/2011/08/league-of-legends/</link>
		<comments>http://www.veen-online.com/2011/08/league-of-legends/#comments</comments>
		<pubDate>Mon, 15 Aug 2011 20:00:17 +0000</pubDate>
		<dc:creator>VEEN</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Defence of the Ancients]]></category>
		<category><![CDATA[DOTA]]></category>
		<category><![CDATA[Real Time Strategy]]></category>
		<category><![CDATA[Riot Games]]></category>
		<category><![CDATA[Warcraft 3:The Frozen Throne]]></category>

		<guid isPermaLink="false">http://www.veen-online.com/?p=1079</guid>
		<description><![CDATA[When I was younger, Warcraft 3 and to a greater extend, the Frozen Throne expansion pack, was one of the great gaming staples of my childhood but amusingly I never played through the actual game itself. Rather I preferred to go online and play the custom maps that people came up with, usually stuff like [...]]]></description>
			<content:encoded><![CDATA[<p>When I was younger, Warcraft 3 and to a greater extend, the Frozen Throne expansion pack, was one of the great gaming staples of my childhood but amusingly I never played through the actual game itself. Rather I preferred to go online and play the custom maps that people came up with, usually stuff like Tower Defence and Tower Wars. I loved those games but there were a couple that peaked my interest that didn&#8217;t involve building towers in more and more interesting ways. There were a couple that did involve controlling a hero, one that I absolutely loved but for the life of me at this moment I cannot remember. Another one of the more popular ones that is still popular today is Defence of the Ancients. The premise being that you might back and forth between other enemy champions in an effort to eventually destroy the enemy base. Pretty simple concept that has survived a very long time.However now there is a free to play version online that you can play &#8211; League of Legends.</p>
<div class="veenplayer"><object width="592" height="333" data="http://www.veen-online.com/flash/VP.swf" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" class="flashmovie" id="VP"><param value="http://www.veen-online.com/flash/VP.swf" name="movie"><param value="always" name="allowscriptaccess"><param value="true" name="allowFullScreen"><param value="mediafile=http://www.veen-online.com/flash/video/LeagueOfLegends.flv&amp;imagefile=http://www.veen-online.com/flash/assets/vpposter/lolposter.png" name="FlashVars"><object width="592" height="333" type="application/x-shockwave-flash" data="http://www.veen-online.com/flash/VP.swf" name="Video Player"><param value="always" name="allowscriptaccess"><param value="true" name="allowFullScreen"><param value="mediafile=http://www.veen-online.com/flash/video/LeagueOfLegends.flv&amp;imagefile=http://www.veen-online.com/flash/assets/vpposter/lolposter.png" name="FlashVars"><a href="http://adobe.com/go/getflashplayer"><img alt="Get Adobe Flash player" src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif"></a></object><br />
</object><span>May take a while to load, my hosting server is somewhat crap</span></div>
<p><img class="alignleft size-medium wp-image-1084" title="select" src="http://www.veen-online.com/wp-content/uploads/2011/08/select-300x187.jpg" alt="" width="300" height="187" />The concept follows the Defence of the Ancient style to the letter for better or worse You pick a hero, you get into battle with minions spawning every so often, you try and push the enemy back into their base, they are trying to push you back into yours. You acquire gold through kills and use it to buy various items to improve your hero throughout the game and in the end you are going to be very happy or somewhat disappointed. Essentially if you&#8217;ve played DOTA, you&#8217;ve played League of Legends so instead of focusing on the similarities, I&#8217;m going to focus on the differences.</p>
<p>Firstly hero selection is an interesting thing. Instead of having the same heroes all the time, the heroes that you can play for free change week to week. I say for free because in order to play the same hero over and over again guaranteed, you have to pay for them. This might sound unusual considering there should be no advantage whatsoever over owning a character instead of &#8220;borrowing&#8221; one. However the mastery and rune system that the game has in place does make it important.</p>
<p><img class="alignright size-medium wp-image-1082" title="gameplay" src="http://www.veen-online.com/wp-content/uploads/2011/08/gameplay-300x168.jpg" alt="" width="300" height="168" />If you have played any RPG in recent years like Diablo or World of Warcraft, you would know about the concept of a talent tree. This is what masteries are in League of Legends. The masteries available are the same across all accounts and are broken up into three categories; Offense, Defense and Utility. The talent categories speak for themselves really and with a max level of 30, you have enough points to get to the bottom of one tree and about 3 tiers down into another.</p>
<p>Runes on the other hand are give you bonuses in a similar way that enchantments or gems in other games would; bonuses like increased health/mana regeneration, greater critical hit chances and damages. Again if you have played anything like Diablo or World of Warcraft, you are going to get the idea.</p>
<p><img class="alignleft size-medium wp-image-1081" title="ending" src="http://www.veen-online.com/wp-content/uploads/2011/08/ending-300x187.jpg" alt="" width="300" height="187" />So this is why purchasing a primary character becomes so important, because you are going to make your rune and mastery choices based on on the character than you play, or at the very least your character&#8217;s play style. Unfortunately I only discovered this after hitting level 11 with one character and quickly become frustrated with those who has spent their hard earned influence points on specialising in one character rather than doing what I did and investing in multiple characters.</p>
<p>The currency for your character and rune purchasing endeavors are earned through playing the game, titled the aforementioned Influence Points. However if you have a bit of extra cash on the side to spare, you can purchase Riot Points in order for you to purchase new characters  if you don&#8217;t have the patience to earn them as they can be very expensive if you want to use Influence Points,</p>
<p>Overall I would have to say that might experience with this game has been largely positive however it can sometimes be downright frustrating when your character gets pwned in one match over and over again and you can seemingly do nothing about it. It can also be fucking annoying dealing with the uptight assholes who keep boasting about how many level 30 accounts they have and criticise every move you make despite the fact you&#8217;re still trying to learn how to play the game, but that will always be the downside when it comes to a PvP game. In the end however, it is still a great game, even more so considering the fact that it is completely free unless you actually want to pay something.</p>
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